Telegram-based gaming platform @games has launched Games Names, a decentralized naming and identity service built on the TON blockchain that links non-fungible token (NFT) usernames directly to player achievements.
Decentralized Gaming Profiles and Soulbound Rewards
Under the new framework, each @user-style handle is minted as an NFT starting at a base price of 1 GRAM with no recurring renewal fees. Users can hold, transfer, or trade their handles on secondary markets. Unlike traditional blockchain identity models that attach achievements directly to a wallet address, Games Names binds soulbound tokens (SBTs) directly to the NFT handle itself.
When titles within the @games ecosystem or partner projects issue non-transferable SBTs to record tournament wins, rare event participation, or milestones, those records attach directly to the name. If a user transfers or sells their NFT username to a new wallet address, the complete accumulated history and rewards move along with the handle. Individual achievements cannot be unbundled, traded, or transferred separately, preserving the single unified identity of the account.
Platform Ecosystem and Acquisition History
Users can mint their handles via @games on Telegram or through the project's website at id.game. The platform's visual branding was created by Art. Lebedev Studio, which features the project logo in its official showcase portfolio. Additionally, the @games username itself was originally acquired for $125,000, with the transaction recorded on the TON blockchain explorer.
- Minting Price: Handles start at 1 GRAM with zero renewal fees required.
- Soulbound Architecture: Achievements and SBTs attach to the NFT name rather than static wallet addresses.
- Acquisition Cost: The main @games handle was purchased for $125,000 on the TON blockchain.
- Access Points: Users can register profiles via @games on Telegram or at id.game.
Why It Matters
The decision to bind soulbound achievement tokens directly to tradable name NFTs rather than static wallet addresses solves a major friction point in Web3 gaming infrastructure. Historically, players who lost access to a wallet lost years of soulbound gaming history, while transferring assets meant abandoning non-transferable reputation credentials. By creating a unified, portable identity market on the TON blockchain, @games is attempting to establish a transferable digital identity standard for Telegram's rapidly expanding casual gaming audience as altcoin spot volume reaches new milestones.


